Upload object from memory

Upload object from memory

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For detailed documentation that includes this code sample, see the following:

Code sample

C++

For more information, see the Cloud Storage C++ API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

namespace gcs = ::google::cloud::storage;
using ::google::cloud::StatusOr;
[](gcs::Client client, std::string const& bucket_name,
   std::string const& object_name) {
  std::string const text = "Lorem ipsum dolor sit amet";
  // For small uploads where the data is contiguous in memory use
  // `InsertObject()`. For more specific size recommendations see
  //     https://cloud.google.com/storage/docs/uploads-downloads#size
  auto metadata = client.InsertObject(bucket_name, object_name, text);
  if (!metadata) throw std::move(metadata).status();
  std::cout << "Successfully wrote to object " << metadata->name()
            << " its size is: " << metadata->size() << "\n";

  // For larger uploads, or uploads where the data is not contiguous in
  // memory, use `WriteObject()`. Consider using `std::ostream::write()` for
  // best performance.
  std::vector<std::string> v(100, text);
  gcs::ObjectWriteStream stream =
      client.WriteObject(bucket_name, object_name);
  std::copy(v.begin(), v.end(), std::ostream_iterator<std::string>(stream));
  stream.Close();

  metadata = std::move(stream).metadata();
  if (!metadata) throw std::move(metadata).status();
  std::cout << "Successfully wrote to object " << metadata->name()
            << " its size is: " << metadata->size()
            << "\nFull metadata: " << *metadata << "\n";
}

C#

For more information, see the Cloud Storage C# API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.


using Google.Cloud.Storage.V1;
using System;
using System.IO;
using System.Text;

public class UploadObjectFromMemorySample
{
    public void UploadObjectFromMemory(
        string bucketName = "unique-bucket-name",
        string objectName = "file-name",
        string contents = "Hello world!")
    {
        var storage = StorageClient.Create();
        byte[] byteArray = Encoding.UTF8.GetBytes(contents);
        MemoryStream stream = new MemoryStream(byteArray);
        storage.UploadObject(bucketName, objectName, "application/octet-stream" , stream);

        Console.WriteLine($" {objectName} uploaded to bucket {bucketName} with contents: {contents}");
    }
}

Go

For more information, see the Cloud Storage Go API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

import (
	"bytes"
	"context"
	"fmt"
	"io"
	"time"

	"cloud.google.com/go/storage"
)

// streamFileUpload uploads an object via a stream.
func streamFileUpload(w io.Writer, bucket, object string) error {
	// bucket := "bucket-name"
	// object := "object-name"
	ctx := context.Background()
	client, err := storage.NewClient(ctx)
	if err != nil {
		return fmt.Errorf("storage.NewClient: %w", err)
	}
	defer client.Close()

	b := []byte("Hello world.")
	buf := bytes.NewBuffer(b)

	ctx, cancel := context.WithTimeout(ctx, time.Second*50)
	defer cancel()

	// Upload an object with storage.Writer.
	wc := client.Bucket(bucket).Object(object).NewWriter(ctx)
	wc.ChunkSize = 0 // note retries are not supported for chunk size 0.

	if _, err = io.Copy(wc, buf); err != nil {
		return fmt.Errorf("io.Copy: %w", err)
	}
	// Data can continue to be added to the file until the writer is closed.
	if err := wc.Close(); err != nil {
		return fmt.Errorf("Writer.Close: %w", err)
	}
	fmt.Fprintf(w, "%v uploaded to %v.\n", object, bucket)

	return nil
}

Java

For more information, see the Cloud Storage Java API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.


import com.google.cloud.storage.BlobId;
import com.google.cloud.storage.BlobInfo;
import com.google.cloud.storage.Storage;
import com.google.cloud.storage.StorageOptions;
import java.io.IOException;
import java.nio.charset.StandardCharsets;

public class UploadObjectFromMemory {
  public static void uploadObjectFromMemory(
      String projectId, String bucketName, String objectName, String contents) throws IOException {
    // The ID of your GCP project
    // String projectId = "your-project-id";

    // The ID of your GCS bucket
    // String bucketName = "your-unique-bucket-name";

    // The ID of your GCS object
    // String objectName = "your-object-name";

    // The string of contents you wish to upload
    // String contents = "Hello world!";

    Storage storage = StorageOptions.newBuilder().setProjectId(projectId).build().getService();
    BlobId blobId = BlobId.of(bucketName, objectName);
    BlobInfo blobInfo = BlobInfo.newBuilder(blobId).build();
    byte[] content = contents.getBytes(StandardCharsets.UTF_8);

    // Optional: set a generation-match precondition to enable automatic retries, avoid potential
    // race
    // conditions and data corruptions. The request returns a 412 error if the
    // preconditions are not met.
    Storage.BlobTargetOption precondition;
    if (storage.get(bucketName, objectName) == null) {
      // For a target object that does not yet exist, set the DoesNotExist precondition.
      // This will cause the request to fail if the object is created before the request runs.
      precondition = Storage.BlobTargetOption.doesNotExist();
    } else {
      // If the destination already exists in your bucket, instead set a generation-match
      // precondition. This will cause the request to fail if the existing object's generation
      // changes before the request runs.
      precondition =
          Storage.BlobTargetOption.generationMatch(
              storage.get(bucketName, objectName).getGeneration());
    }
    storage.create(blobInfo, content, precondition);

    System.out.println(
        "Object "
            + objectName
            + " uploaded to bucket "
            + bucketName
            + " with contents "
            + contents);
  }
}

Node.js

For more information, see the Cloud Storage Node.js API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

/**
 * TODO(developer): Uncomment the following lines before running the sample.
 */
// The ID of your GCS bucket
// const bucketName = 'your-unique-bucket-name';

// The contents that you want to upload
// const contents = 'these are my contents';

// The new ID for your GCS file
// const destFileName = 'your-new-file-name';

// Imports the Google Cloud Node.js client library
const {Storage} = require('@google-cloud/storage');

// Creates a client
const storage = new Storage();

async function uploadFromMemory() {
  await storage.bucket(bucketName).file(destFileName).save(contents);

  console.log(
    `${destFileName} with contents ${contents} uploaded to ${bucketName}.`
  );
}

uploadFromMemory().catch(console.error);

PHP

For more information, see the Cloud Storage PHP API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

use Google\Cloud\Storage\StorageClient;

/**
 * Upload an object from memory buffer.
 *
 * @param string $bucketName The name of your Cloud Storage bucket.
 *        (e.g. 'my-bucket')
 * @param string $objectName The name of your Cloud Storage object.
 *        (e.g. 'my-object')
 * @param string $contents The contents to upload to the file.
 *        (e.g. 'these are my contents')
 */
function upload_object_from_memory(
    string $bucketName,
    string $objectName,
    string $contents
): void {
    $storage = new StorageClient();
    if (!$stream = fopen('data://text/plain,' . $contents, 'r')) {
        throw new \InvalidArgumentException('Unable to open file for reading');
    }
    $bucket = $storage->bucket($bucketName);
    $bucket->upload($stream, [
        'name' => $objectName,
    ]);
    printf('Uploaded %s to gs://%s/%s' . PHP_EOL, $contents, $bucketName, $objectName);
}

Python

For more information, see the Cloud Storage Python API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

from google.cloud import storage


def upload_blob_from_memory(bucket_name, contents, destination_blob_name):
    """Uploads a file to the bucket."""

    # The ID of your GCS bucket
    # bucket_name = "your-bucket-name"

    # The contents to upload to the file
    # contents = "these are my contents"

    # The ID of your GCS object
    # destination_blob_name = "storage-object-name"

    storage_client = storage.Client()
    bucket = storage_client.bucket(bucket_name)
    blob = bucket.blob(destination_blob_name)

    blob.upload_from_string(contents)

    print(
        f"{destination_blob_name} with contents {contents} uploaded to {bucket_name}."
    )

Ruby

For more information, see the Cloud Storage Ruby API reference documentation.

To authenticate to Cloud Storage, set up Application Default Credentials. For more information, see Set up authentication for a local development environment.

# The ID of your GCS bucket
# bucket_name = "your-unique-bucket-name"

# The ID of your GCS object
# file_name = "your-file-name"

# The contents to upload to your file
# file_content = "Hello, world!"

require "google/cloud/storage"

storage = Google::Cloud::Storage.new
bucket  = storage.bucket bucket_name, skip_lookup: true

file = bucket.create_file StringIO.new(file_content), file_name

puts "Uploaded file #{file.name} to bucket #{bucket_name} with content: #{file_content}"

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